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Retro Room

This was a collaborative project with my friend, where I was responsible for the texturing. I used Maya and Substance Painter to design and texture the assets. For the visual style, I adopted a retro and cartoony look to convey the overall atmosphere of the film, ensuring that the materials complemented both the narrative tone and the playful mood.

This was a collaborative project with my friend, where I was responsible for the texturing. I used Maya and Substance Painter to design and texture the assets. For the visual style, I adopted a retro and cartoony look to convey the overall atmosphere of the film, ensuring that the materials complemented both the narrative tone and the playful mood.

Maya

Substance Painter

Texturing
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